Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 28-05-2005 , 09:31 PM
Total Rookie's Avatar
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Join Date: May 2005
Location: Where do u think I am right now? Alright, I'll tell y' all... I'm at Gnomon Workshop and Highend3d sites...Hehehehe...just kiddin':)!!!!Oh, I'm not a ego member anymore? Cool!!!! I'm a Senior Member now!!!!
Posts: 599

Kill SUB-Ds!!!!!!!!!!!!!!!!!!!!!!!!!!

:headbang: Kill SUB-Ds!!!!!!!!!

I can't convert my small polys to sub-ds.
The reason?:angery: Maya says that i am going to have more damned base mesh faces than allowed!! To be more exactly, my shape will have about 10000 faces.

Can someone tell me how to solve this?

P.S.: Probably I would try to keep my little thing a polygon, but I want it as a Sub-D.

:headbang: :headbang: :headbang: :headbang: :headbang:

# 2 28-05-2005 , 09:49 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
increase the number in the conversion options.

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