Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 03-03-2004 , 06:46 PM
Registered User
Join Date: Feb 2004
Posts: 2

Maya Default Background Render color

Hello all,
I am trying to render a series of bitmaps in Maya in order to import them to flash MX 2004. The result is excellent but I cannot achive (in the bitmaps background) the desired color... The Background that I use in my flash project (www.digitalabs.gr) is (R:167, G:160, B:148). I tried to render my scene without a background, and the images have the Default background color that is Black. Is there a way, in Maya, to change that default background render color to (R:167, G:160, B:148)? I remember in 3d max there was an environmental setting that could do that, but in Maya I havent found it so far. Or, is there another technique in order to achieve the desired result?

Regards,

cryo_

# 2 03-03-2004 , 06:53 PM
rich's Avatar
Subscriber
Join Date: Oct 2003
Location: Paris, France
Posts: 418
In the viewport window select:

View->Camera Attribute Editor...->Environment

You'll find a color swatch there that you can set.


That'll do donkey... that'll do...
# 3 03-03-2004 , 07:43 PM
Registered User
Join Date: Feb 2004
Posts: 2
Thank you very much for your help... Sometimes I wish I had studied computer graphics and not food sience..!!

cryo_

# 4 03-03-2004 , 10:37 PM
rich's Avatar
Subscriber
Join Date: Oct 2003
Location: Paris, France
Posts: 418
no probs.

Regretfully, I studied Computer Science instead of Computer Graphics. That one word that made all the difference!


That'll do donkey... that'll do...
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads