Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 316 19-06-2004 , 10:18 PM
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Yeh, the bottom one is much better, the top one looked a little pale.


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# 317 20-06-2004 , 12:16 PM
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Sasquatch is the most advanced hair system in the universe, it's a plugin for Lightwave, you know in Final Fantasy the movie and there was the hair and each stand was like, individual and it was amazingly real? that was done unsing sasquatch. Might be worth your time asking around, i'm sure the guys over there would be happy to oblige you.

# 318 20-06-2004 , 06:38 PM
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Shave and a Haircut looks pretty too, and it has a demo.


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# 319 25-06-2004 , 05:25 AM
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just fixed base for hair...

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# 320 25-06-2004 , 08:23 PM
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hmm... eyebrows look different....
but I guess you allready knew that :p

well looks good!!
keep trying new things! That's allways a good way to learn user added image

GreEtZz RaNzZzz

ps. ..still got a timelimit from your teatcher?


...
# 321 27-06-2004 , 03:20 AM
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funny ranz u changed ur icon..user added image


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# 322 27-06-2004 , 03:26 PM
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Lips look a little puckered. But still great work. Keep it up!


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# 323 27-06-2004 , 04:02 PM
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nice work anita, you have improved a lot

# 324 27-06-2004 , 09:12 PM
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thankx guys..I wana start a nu model but i have no idea what to do user added image


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# 325 27-06-2004 , 10:46 PM
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look a bit puckered? LOOK AT THE REAL THING! lol her lips are always like that lol

# 326 28-06-2004 , 04:36 AM
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i think this texture loooks more like her..

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# 327 28-06-2004 , 05:00 AM
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Starting to come together Anita.. only thing I would try now is adding some more color layers in the skin... some shades of red blue and bit of green.. very light shades will do it.

You have it started in the lips. If you look at the above real picture of her you will see her skin has light shades of red and blue/green. Add similar colors to your color map and you will notice the skin will become a lot more realistic.

The model right now still has a bit of a plastic skin feel.

Hope you understand what im trying to say.

Kurt


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 328 28-06-2004 , 06:27 AM
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thankx kurt..ur absolutely right,....

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# 329 28-06-2004 , 08:54 AM
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Looks like U changed for Cameron Diaz ?:p

Try streching a little bit in the temporal bone area...

Anyway, you do a good work


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# 330 28-06-2004 , 05:44 PM
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:bandit:

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