This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Yes, there are no raytraced shadows. The DMap-Res. is 4096 and the DMap-Filter-size was set to 4...
The Render Globals were something like this:
AntiAlising: Highest Preset adjusted with: 12*shadows
Raytracing: 12, 12, 4
I thought about animating it, but when I remember the time for rendering, 26 for the first and 32 minutes for the last picture I get pessimistic. But perhaps an animation without raytracing would be possible. There these images needed 4 and 5 minutes or so..
Whoa! Gotta say, This is one great image! You´ve improved quite a lot since the logo. Why don´t you try rendering an anaglyph image? I had a blast with the other one!
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