Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 31-03-2008 , 08:36 PM
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texture artifacts?

so i'm working on a BMW Z4 motorsport model and when i apply the uv map image to the sub-d model it looks great in the viewport but when i render the texture gets all jacked up? any help would be immensely appreciated

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# 2 01-04-2008 , 08:54 AM
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its low res so its hard to see but could be geometry clipping through?!?!

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