GI is weird
I just got GI working, and i built a new Head, but it seems too HARD on all the edges. I can't smooth it or convert to subdiv without weird results (because of the simplicity of the mesh, and the boolean operation). And Subdividing doesn't really work. I dunno maybe i'll make a NEW one tommorrow. I will do some more sodering tomorrow, and play with the base teture.
I don't think it looks better with GI, do you guys?
"When you are born, you have a resposiblilty to program you're own mind, if you do not accept this responsiblilty, then the world will do it for you"
Aol Instant messenger: mrcoolbp2
Last edited by Vectorman; 15-04-2003 at 01:58 AM.