Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 30-08-2014 , 10:33 PM
Registered User
Join Date: Aug 2014
Posts: 7

Trimming a Polygon

I am an old Autocad user, like in the 90s, really long time ago. When we would draw lines or even polygons we would be able to trim them back to a n there something like this in Maya to quickly and easily trim a polygon back to an edge.

# 2 31-08-2014 , 12:33 AM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
If its a closed edge just delete the face.................dave

Avatar Challenge Winner 2010
# 3 04-09-2014 , 02:08 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
CAD does a lot of stuff I wish Maya would do.

I think you'd have to use the Cut Faces Tool to get the line you'd want to trim *to* and then delete the faces beyond that line.

Using the Show Manipulator tool on the Cut Faces history item in the Channel Box will allow you to fine-tune the position of the cut.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads