Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 29-01-2021 , 10:33 AM
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Join Date: Jan 2021
Posts: 2

Snapping / Wrapping one object to another (like taking the shape of the other obj) *s

# 2 04-02-2021 , 09:50 AM
Dango77's Avatar
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Join Date: Mar 2009
Location: London, England
Posts: 1,007

It looks like you need to add more polygons to the object, you're trying to wrap a flat object around a curved object, so make sure the flat object has the same amount of quads vertically and horizontally that the curved one does. count how many quads the area of the curved object has in the area you're snapping to, and then up the amount on the flat object using the split polygon tool.
If you use the wireframe on shaded option in the viewport it can help when modelling to.

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