Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 01-09-2008 , 10:03 PM
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ironMan

this is my attempt at modelling ironman,

this is based off the action figure, not the movie

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Last edited by jali; 01-09-2008 at 10:56 PM.
# 2 01-09-2008 , 10:07 PM
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another pic, it kind of messed up when i rendered it, but i kept it cause i liked the strange effect

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# 3 02-09-2008 , 12:51 AM
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# 4 02-09-2008 , 02:09 AM
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you know we could potentially see that render as a really dogdy picture... just look at where those shadows are concentrated, what did you erase to get that? :p

nah, it's all good, great work. are the back of the thighs meant to be non-round?




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
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