Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 06-01-2003 , 10:09 AM
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# 2 06-01-2003 , 10:16 AM
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kevin
this dont work


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# 3 06-01-2003 , 10:28 AM
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Works fine for me you probabley need the DiVX codec looks good as well user added image


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# 4 06-01-2003 , 11:43 AM
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user added image Spent last hour picking up the peices of my jaw and super glueing them back in looks just like the perfect storm that guys AMAZING user added image


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# 5 06-01-2003 , 12:21 PM
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Looking good. Let's see if I can reach the same level of mood with Maya user added image


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# 6 06-01-2003 , 01:19 PM
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# 7 06-01-2003 , 01:29 PM
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damm that's great but i like the lightwave 1 better for some reason


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# 8 06-01-2003 , 01:29 PM
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I know. But I want to try it without the fluid effects... user added image
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# 9 06-01-2003 , 01:41 PM
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Originally posted by roach105
This work can be done in Naya 4.5 unilimited in a matter of minutes. A|W even has a sample on there website.

https://www.aliaswavefront.com/en/pro...ts/mov03.shtml

probably can but try in lightwave! no plugins no tricks... just sheer brillance

# 10 06-01-2003 , 01:44 PM
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Good luck Kbrown. The lightwave ocean does look awesome.

# 11 06-01-2003 , 01:57 PM
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looks brilliant. Reminds me of that scene from Attack of the Clones when they go to the cloning Planet.

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# 12 06-01-2003 , 02:06 PM
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Here is a quick image.......took longer to render than actually do it.

done in Maya 4.5 unlimited using fluids

I still think it is cool to do it the old fashion way.

# 13 06-01-2003 , 02:32 PM
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that's one of the built in ocean examples, right?


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# 14 06-01-2003 , 02:44 PM
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Yeah, it is the built in ones. All you have to do is tweak the the attributes to get what you want. I know it kind of takes away from the whole creative thing but it's what you can do with it afterwards that is great.

# 15 06-01-2003 , 02:52 PM
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But what if you want particles to be emitted where the foam is happening. That would be a little tricky because the fluid effects ocean surface is a displaced plane...


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