Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 10-10-2002 , 09:24 AM
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particles and sprite variation

I have this particle system, and I have some sprite images. The sprites are not a sequence, but I would like to map these sprite images unto the particles, so I'm looking for a way to assign a number of different images to the same particles. So I get a degree of variation in system, not all the particles needs to be different from each other. How can this be done ?


... thanks

# 2 10-10-2002 , 11:49 AM
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Join the vip area and watch mtmckinley's snow tutorial user added image


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# 3 10-10-2002 , 12:34 PM
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ok just did that will check it out user added image

# 4 10-10-2002 , 12:58 PM
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ahaa what can I say, other than simply maya

# 5 10-10-2002 , 01:03 PM
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user added image


Kari
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Do a lot, Fail a lot and Learn a lot!
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