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28-08-2016, 09:49 PM   #1
srlake314
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Join Date: Feb 2012
Location: toluca lake california
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how to get texture to 3d print
[IMG]www.dropbox.com/s/z7kf0rwah0twovn/2016-08-28_14h46_44.png?dl=0[/IMG]


Hey all!

I have a question. I have this base with the moon setup. How do I prepare it for 3d printing? I have the bump map and displacement in place, but when I send it as an .stl, I get nothing, just a smooth disk.

HELP!
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29-08-2016, 07:37 PM   #2
stwert
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Location: Toronto
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I don't think STL files store displacement or bump information, you'll need to "bake" those to polygons. Modify > Convert > Displacement to polygons, is one way to do that. Not sure how to retain the bump information though. Hope that helps.
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02-09-2016, 04:19 PM   #3
srlake314
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Location: toluca lake california
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Yup! that would be correct. I actually wound up applying a texture to the alpha in Zbrush and BAM...Stamped out a beautiful moon surface . Thanks!
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09-10-2017, 08:02 AM   #4
georgehudson
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Thanks for asking . If you want to know all about printing, then you can head to http://3dinsider.com/3d-printing-guide/. Here you can find valuable information about printing.
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