This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
That actually is a cool idea for a fancy drinking glass.
A minor crit. Right now, it looks like the liquid inside is right up against the outer layer of glass... I'd imagine it'd have a little thickness to it and perhaps that'd be visible? I've not messed with glass bottled drinks enough to know, but thought I'd throw that out there.
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