Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 14-06-2006 , 01:25 PM
Subscriber
Join Date: Nov 2005
Location: Cheslyn Hay,West Mids
Posts: 70

realizing on concept

this is my first really attempt at realizing a concept in maya.i have tried to do it in nurbs and its turning out alright but im not happy with it by any means,if i get really stuck i might go back and start again with polygons anyway its just an experiment at the moment

crits and comments are welcome and be harsh if you want i dont mind.

first pic is a quick 5 min sketch of where im going.

Attached Thumbnails
# 2 14-06-2006 , 01:26 PM
Subscriber
Join Date: Nov 2005
Location: Cheslyn Hay,West Mids
Posts: 70
and this is a first render of what i have so fair

Attached Thumbnails
# 3 31-08-2006 , 08:40 AM
Subscriber
Join Date: Feb 2006
Posts: 1,937
looks mad

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads