Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 15-03-2008 , 12:42 AM
abed's Avatar
Registered User
Join Date: Apr 2007
Posts: 32

export from maya to .obj problem?

hey everyone

i have created a 3d character using maya 8.0 and i export it to

.obj so that i can open it in zbrush i get in the maya output

window error getting shader and when i render it some parts appear black

can someone help me ? do i have to set anything up before

exporting to .obj ?

thanks

# 2 15-03-2008 , 12:55 AM
Mayaniac's Avatar
As Zbrushiac sounds stupid!
Join Date: Nov 2007
Location: Derby
Posts: 1,241
This happened to me one time. It turned out I had instances in my scene. Example: You duplicated an instance of half your character. Try mirroring and merging.


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# 3 15-03-2008 , 05:04 AM
abed's Avatar
Registered User
Join Date: Apr 2007
Posts: 32

thanks

yah i have duplicated faces

i tried mirroring the geomtry

it worked thanks man

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