Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 61 23-01-2008 , 06:29 AM
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i really like them all (and my brother really likes the transformers one), But i think in the future, the "dark" studio shot should have the fog lights on too for added definition.


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# 62 23-01-2008 , 07:04 AM
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As Zbrushiac sounds stupid!
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@Gster123: I think I will try the Render layers. Maybe I could composite them In after, In Photoshop! Thanks you for the Input, Oh, and (like Mirec03 asked) how do you Render in the command line?

@Mirec03: Thanks for the Input. I Think I will try the layers, and/or compositing the individual Renders In Photoshop.
Thanks again!


@twisteddragon33: Hmmm, maybe I will turn on the fog lights! Sounds cool! And thanks for the comments!


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# 63 23-01-2008 , 01:53 PM
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the headlights are very cool man.

A question what are your render settings for AA?

I`v set mine to min2 max3 cuz i`v seen some AA problems in the image with lower AA settings, rendering at 640 480 taking me 20 hours to render.

So was wondering what you`ve got on AA

# 64 23-01-2008 , 03:06 PM
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This probably has the best explanation for you

https://www.jawa9000.com/Technical/ba...-rendering.htm

also if you want to see all the renderflags open a cmd shell and then type render -h and hit enter for a full list of options.

Also you can set up the render globals for the scene then save it, open the folder contianing it and right click and choose render to render the scene.


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# 65 23-01-2008 , 11:56 PM
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As Zbrushiac sounds stupid!
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@AikoWorld: I set the 'sample Mode' To 'Custom Sampling'
I then set the 'Min sample level' to 2 and the 'Max' to 3.
Then I set the 'Multi-pixel filtering', filter, to: 'Mitchel'
Then that should do it. Though having the settings so high.... adds LOADS of time to Render!

@gster123: Ah, thanks you! That sure did clear up a few things for me. Though, this method appears to be used mostly for animation, and/or rendering multiple scenes, But it should work just as well for what I need. I can simply set the start frame to [1] and the end frame to [1]

Thanks again! You've been a great help!


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# 66 24-01-2008 , 12:15 AM
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If your getting memory probs rendering then its worth looking into as it saves RAM per part of your rendering, and it will save you a lot of time if your trying to do a "single shot" render, I use it to get the layers to comp final renders.

Its not strictly for animation or multiple scenes, although if you set everyting up right you will have multiple scenes for different parts of the render for which it will work perfectly!


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# 67 24-01-2008 , 12:27 AM
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# 68 24-01-2008 , 12:39 AM
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I`v set mine to min2 max3 cuz i`v seen some AA problems in the image with lower AA settings, rendering at 640 480 taking me 20 hours to render.

I find this incredible , i just did a 1024x800 render of my car using AA of 2 and 3 and the time was 5 minutes 6 seconds.
What render settings do you have to make the time so rediculously high?




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# 69 24-01-2008 , 12:45 AM
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rez 640*480*
Highest preset settings
aa -2 +3
Final Gather
environment HDRI Lighting
No raytrace but shadowmaps
But i did have real chrome

so if somebody knows what did it user added image

Btw switching the AA back to -1 +2 did the rendering of 1680*1050* in 40min

So for me it was the aa

# 70 24-01-2008 , 12:51 AM
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My guess is that it's the final gather that is killing your render time.
you could render an occlusion pass and comp it instead of FG.




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# 71 24-01-2008 , 12:54 AM
# 72 24-01-2008 , 09:32 AM
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Hi Mayaniac, i'm so exciting about your project. that's wonderful and wooo

user added image

# 73 13-04-2008 , 11:42 AM
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DUDE You are GOOD!

DUDE YOU ARE GOOD!

Do you mind if I ask how you create a WIP?

I dont even know what WIP stands for? but I know its a way to post your work. I thought of enetering one of these contests not that im anywhere as good as you.

I dont even know how to take a screen shot picture in maya like you did, Can you help?

Thanks,
Michael

# 74 13-04-2008 , 01:29 PM
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@mcarr1973-er, how about reading the stickies posted on every forum?

@mayaniac- The car looks great mate.


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# 75 13-04-2008 , 03:21 PM
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hey whats up mayanic, nice model you got there, cool feeling render !

:attn:


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