Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 02-07-2004 , 04:31 AM
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How do I put two shaders on one object?

If I have a cylinder, and I want the bottom to be molten rock and then have that gradually transition to chrome at the top, how would I do that?

# 2 02-07-2004 , 06:28 AM
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# 3 02-07-2004 , 10:36 PM
NextDesign's Avatar
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Or a ramp shader.


Imagination is more important than knowledge.
# 4 03-07-2004 , 12:03 AM
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Thanks! I'll give all these suggestions a try. That "Glimpse of the Past" tutorial looks awesome.

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