This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Hi all brand new to the forum and maya since Feb this year!
I'm at uni at the moment studying Graphic Design, for one of my projects i'm needing a simple 3D model to be converted to a flat 2D net for assembly with cutting and sticking etc.
I have messed around but being completely new to the program got lost.
Is there a way in Maya to do what I need or am I in need of another program to do such a task?
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