Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 07-02-2004 , 01:41 AM
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Baking Character Animation

Ummm, the question's pretty much wrapped up in the subject. How do I go about baking a character animation?

A bit more complexity. I'm trying to output to Maya2Spr for a Crystal Space application for a school project. It needs the animation to be baked in order to import correctly.

Thank you for your time. ^__^

# 2 07-02-2004 , 02:56 AM
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# 3 07-02-2004 , 03:14 AM
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Edit > Keys > Bake Simulation.

Play with the options until it looks right. user added image


Danny Ngan
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# 4 07-02-2004 , 03:15 AM
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