Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 16 14-06-2010 , 07:37 PM
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Ahh just beat me. Here you go. Add more loops if necessary. This layout makes it easy to tweak, and easy to add in additional detail.

What type of references are you using?

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# 17 14-06-2010 , 07:45 PM
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user added image

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# 18 14-06-2010 , 07:53 PM
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my references unfortunately are not hi res pictures so the detail on my head is based on references of facial features on goole pics...not the best way to model I know, but for me it gives me a chance to use my own idea of what type of nose and mouth I would like to add...I guess more hybrid user added image

Thnanx next that is helpful user added image

# 19 14-06-2010 , 08:01 PM
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Hi silverspawn
You might want to stick some tempery eye ball in so you can adjust your polys............dave




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# 20 14-06-2010 , 08:06 PM
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Thanks ...did not think of that user added image

# 21 15-06-2010 , 09:59 PM
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My head so far in smooth modeuser added image

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# 22 15-06-2010 , 10:02 PM
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one more

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# 23 15-06-2010 , 10:19 PM
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Hi silverspawn
I think you need to move the eye farward and increase the size then start adjusting you polys to match..........you will get there............dave




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# 24 16-06-2010 , 05:31 PM
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Your proportions are incorrect. Put an image plane behind the head, and model off that. It's easier to do it then.


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# 25 17-06-2010 , 08:22 AM
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Thnaks dave corrected it again user added image

Next ...these are the references images I am going off, I just do not diplay them in perspective view only in side and front view though like I mentioned are not hi res.

but the proportions from my newbie view seem to match up with the images I have .

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# 26 17-06-2010 , 08:25 AM
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side

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# 27 17-06-2010 , 08:36 AM
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The problem that your getting is quite common for people new th characters and head creation.

You can get your model to match refs no probs but what you need to do is get out of the orthgraphic views and use the perspective view more and judge your character that way rarther than matching the orthos perfectly.


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# 28 18-06-2010 , 11:21 AM
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here is an update almost done all barring my odd ear...it s pretty close from were im standing but need a bit more work, but it is my 2nd attempt at a characteruser added image

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# 29 18-06-2010 , 11:23 AM
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user added imageOhh does anyone own the stop staring book that they want to sell ????

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# 30 18-06-2010 , 11:35 AM
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Hi silverspawn
Not looking to bad, still needs tweeking around the eyes (eye lids) laughter line and top forhead. I think you are going to have to redo the ear, google ear images...........dave




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