This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
That happens fairly frequently on both the PC and Mac platforms. I believe it may have something to do with Maya/Mental Ray crashing during a render.
For anyone who doesn't know, just go to your plugin manager ( Window/Settings&Prefs/Plugin Manager ) and check the Loaded and Auto Loade boxes beside Mayatomr.dll
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