Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 03-08-2008 , 10:02 AM
taheri_mdm's Avatar
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Join Date: Aug 2008
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I have a problem whith animate of active rigid body

I wish to animate a ball that is active rigid body whitout hit it whit another object.
I wish to set key to translation of the ball.
:headbang:


masoud
# 2 03-08-2008 , 11:17 PM
gster123's Avatar
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You need to key the passive and active keys, active to make the simulation, passive to do the aninmation


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