Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 22-04-2011 , 06:13 AM
fairdinkim_m8's Avatar
Lifetime Member
Join Date: Oct 2010
Location: Australia
Posts: 66

Shading Networks

Hey All,

I downloaded some of the procedural textures from the resources tab, I was wondering how to import the shading network from the scene I downloaded to my scene. I tried copy and pasting the whole network but if i do this then render, my models are not visible. I also tried exproting the shading netwrok in the hypershade and then importing the .obj file that produced into my scene but that didnt seem to do anything??

Little help please, Im using maya 2011...

_Joel

# 2 22-04-2011 , 09:38 AM
Gen's Avatar
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Join Date: Dec 2006
Location: South FL
Posts: 3,522
In the Hypershade window just go to File>import and choose the maya file you downloaded.


- Genny
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