Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 04-02-2005 , 07:06 PM
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Space Suit

Been a while since i've posted a WIP.

Here's the start of a space suit u'm modeling for a large space scene.

Hope you like it.

C & C welcome

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# 2 04-02-2005 , 10:07 PM
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Hey Doc Rob

Looks good so far, but perhaps a little too early for any big crit.
Best regards
_J

# 3 04-02-2005 , 11:21 PM
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Cheers Jengo,

Heres a small update:

Got alot of work to do around the waist and elsewhere

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# 4 05-02-2005 , 12:14 AM
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I like the torso and legs, but I think the elbows need to be done in similar way for visual consistancy and easier articulation.



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# 5 05-02-2005 , 12:42 AM
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Originally posted by mhcannon
I like the torso and legs, but I think the elbows need to be done in similar way for visual consistancy and easier articulation.

Agreed, but nice start.

# 6 05-02-2005 , 07:19 AM
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Great work so far!

I actually like how the arms are compared to the legs. You might want to change his armor though, im not so sure about that weird hump by his chest at the moment. Depends what you do with it i think. Anyways, keep it up!


"I should call you sugar maple tree cause i'd totally tap that" haha

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# 7 06-02-2005 , 12:21 AM
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I see the point with the legs and arms, personaly I like it but i do see where you are coming from.
That lump in the torso will have a control port set in for an external device. Working on the gloves, a backpack and an industrial welding tool at the moment. Only the backpack is going well lol. I'll update soon.

Cheers Guys

# 8 06-02-2005 , 02:02 AM
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# 9 06-02-2005 , 03:06 AM
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Yeah i now the one, its a great work of engineering. When they get it running and stopping i'll be realy impressed user added image

# 10 08-02-2005 , 01:25 AM
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honestly i dont really like the legs. they look like to me mega man legs, unless thats what your trying to go for. i think if you are trying to go for that you should exaggerate other features, a bigger head etc. but if you are going for realistic i think make those legs and feet a little smaller.
other than that it looks really good, much better than anything i could do user added image cant wait to the finished.

# 11 08-02-2005 , 01:41 AM
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Haha megaman is what came to mind when i saw the legs too user added image.. but i'd have to disagree about them being too much.. its just the general style i think, the legs would have to be poofed out around 3 times to get that megaman style. I'd say proportions are good user added image. On the other hand though, i don't get how the knee joints work... looks like one solid piece


"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com
# 12 08-02-2005 , 06:04 PM
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Hey Doc Rob

Did you get the PM, I returned yours after 3days, apologies many!!

My timing is as always, crap

_J

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