Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 14-01-2004 , 01:34 AM
Dann's Avatar
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Join Date: Feb 2003
Location: Los Angeles
Posts: 695

Ocean + displace

Hey all,

I'm trying to do this shot where I have a heart shaped displacment in the ocean. I was trying to use Maya's Ocean, but I cannot figure out a way to add a bitmap displacement on top of the Ocean displacement. I've tried Layered textures, and Layered Shaders but to no avail. Can anyone think of a way to combine these effects?

Because of some of the close up shots and the angle of my camera, I cannot use a bump map or some 2D tweak. I have to displace the geometry within the ocean.

Thanks,
-dann

# 2 14-01-2004 , 03:15 AM
Pony's Avatar
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Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
try takeing the outputs of the 2 bumps and run them in to a blend color node. take the out of that and put it in to the bump on the shader...

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