Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 05-09-2006 , 05:00 AM
Darkware's Avatar
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create cube 0,0,0

Yeah, so I hate this new way of making primitives. When I create a cube, I want it to be at 0,0,0 every frickin' time and don't want to have to click on the grid to create it and I don't want to have to click three times in the channels window and type 0 three times to set it at 0,0,0.

Used to be: click, and your cube was created at 0,0,0. Simple.

# 2 05-09-2006 , 06:26 AM
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Yes, that was one of the very first things that irritated me with Verison 8. I can see how some may like that, kind of like 3d Max. But they should have put that in the preferences, don't you think.

# 3 05-09-2006 , 12:23 PM
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you can change it to the previous version, look in the help files

# 4 05-09-2006 , 03:14 PM
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once you create your cube ,then set it to (0,0,0). go to the script editor , select the script ,middle click and,drag it in shelf.like this ,you may only klick on this iconand your cub will be set to 0,0,0. voila

# 5 05-09-2006 , 04:43 PM
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I see that Autodesk has begun their reign of terror.

When I first heard that my beloved 3D app was being invaded I kind of gasped and rolled over (painful, I hit the side of my box). I can guarantee this is only the beginning of the inevitable, Maya will become Max, something I don't even want to think about.

Autodesk is like Microsoft with a different name, they steal, they plunder they corrupt and then they discard. Not to mention they charge lots of $$ for not so good software and their technical support is non existant (actually its just bad - like Microsoft).

Let us all 'liberate' Maya from the dictator!

I wonder what they will mess up in the next version of Maya - probaly downgrade its renderer to make it less than Max.

No offense intended to anyone who uses Max.

# 6 09-09-2006 , 05:35 PM
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Hello,

To set it back like previous version, for creating objects, you must de-activate the Interaction Creation in each creating menu.

Hope this helps.

Greetz,
Novak

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Last edited by Novak; 09-09-2006 at 07:53 PM.
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