This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I'll try to make an external view of an imaginary street, I don't know if methods I've used are correct but from some perspective view it seems to look good for me So, if I give you my maya file, would you like to make a competition in which the winner is who best give it the near reality appearence?
Sorry for my poor english, I will learn more about this language if you have more patience with me.....
this is my composition (NURBS with some Poly), see you soon....
ahh, just a thing: how and where can I post this .mb file?
Ok...here it is.... what's about my written english? :)
ok, thanks... seeing & seeing this picture again, I think that it isn't a good work eh? bhà.... I hope to see some miracle from some one after applying textures.....
See you, and take this .mb