Maya 2020 fundamentals - modelling the real world
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# 1 24-09-2013 , 05:44 AM
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Join Date: Sep 2013
Posts: 20

Problem with transperancy

Hi,

I have the following frustrating problem. On a few occasions, maybe when I hit unintentionally some button, Maya turns all inner faces of the objects transparent. I've check backface culling, changed material to default lumbert, set normals to face but nothing helps.

I suppose that this is something simple though. I would be thankful for any help.

Here I post a picture of the issue.

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# 2 24-09-2013 , 09:21 AM
LauriePriest's Avatar
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Join Date: May 2003
Location: London
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Its fine its just teplated, select the transform of the geometry and untick it under display.


FX supervisor - double negative
# 3 25-09-2013 , 05:57 AM
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Join Date: Sep 2013
Posts: 20
Thanks a lot!

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