Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 16 12-07-2008 , 02:41 AM
Velusion's Avatar
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OK. It's backuser added image

# 17 18-07-2008 , 09:26 AM
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you could get near the same results with a crater shader with the colours corrected and placed onto geometry.., the animate the texture as the geometry deforms.., quick and dirty way of doing it.., just a guess too.


take it easy and life will be easy
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