Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 20-12-2002 , 03:34 PM
Registered User
Join Date: Nov 2002
Posts: 19

saving shaders

Ive created a load of shaders and I want to save them for my next session. How can I do it? Thanks

# 2 20-12-2002 , 03:59 PM
brian_ellebracht's Avatar
Registered User
Join Date: Oct 2002
Location: St. louis Mo
Posts: 1,580
Go into HYPERSHADE, select the shaders you want to export, then go to File, export selected, and export it as a .MA file or a .MB file. and that should be all you need to do, but it won't work of you select it in Multilister, you have to select it in Hypershade. THanks,
Brian

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads