SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.


SM Forums / Maya Questions / Maya Modeling / Low Poly?

Maya Modeling Everything on Modeling Techniques and Tools - NURBS, Polygons and Subdivisions Related in this Section.

Join the conversation. Reply to post
 
Thread Tools
21-02-2004, 02:15 AM   #1
mclimer
Registered User
 
Join Date: Feb 2003
Posts: 56
Low Poly?
All right, this may be the worlds dumbest question, but what exactly would be considered as a low poly model? My professors always told me that fewer than 4000 is low poly, but I've seen other people that have "low poly" models upwards of 11,000 polys.


What is considered low poly in the industry???
  Reply with quote
21-02-2004, 02:24 AM   #2
Kurt
Registered User
 
Kurt's Avatar
 
Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,310
For games its around 3000 or so now, before it was between 1500 to 2000.... 11,000 seems a bit high for low poly more like mid to high res mesh.
__________________
I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
  Reply with quote
21-02-2004, 02:28 AM   #3
Pony
Subscriber
 
Pony's Avatar
 
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
There are 2 versions of low Poly. One is for games. I think thatís what your professor might have bean referring to. The other Low poly is HiPoly art characters or models for film use. for instance I have a dragon that I have done that is 12k faces un-smoothed. That is the low poly version. The face count is so high because of the level of detail on it. However it is called Low poly because that is the un-smoothed or proxy cage version that people work with and tweak. I mean 12k faces I can deal with, but try tweaking the vertices on 230k faces. Thatís what the model is after 2 smoothes.
  Reply with quote
21-02-2004, 02:56 AM   #4
mtmckinley
The Maya Mountain
 
mtmckinley's Avatar
 
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
It really depends on the kind of game being made. The game I'm a part of right now, for example, has 1500 poly characters.
__________________
-Mike
www.mtmckinley.net
The Maya Toolbelt
  Reply with quote
02-03-2004, 08:06 AM   #5
azjohnl
Registered User
 
azjohnl's Avatar
 
Join Date: Mar 2004
Location: Arizona
Posts: 2
generally for characters around 1500 to 2k, sometimes 3k depending on the game environment
  Reply with quote
Reply

Thread Tools


Similar Threads
Thread Thread Starter Forum Replies Last Post
Embed high poly object into low poly object Esperado Dynamics & Special Effects 0 03-08-2017 09:41 PM
Work Flow High Poly/Low Poly LadySekhmet Maya Basics & Newbie Lounge 4 11-02-2012 02:43 AM
Ncloth? and low poly modelling/high poly rendering? mcrae44 Maya Basics & Newbie Lounge 5 22-03-2008 07:42 PM
Low poly hair jjwiggins Maya Basics & Newbie Lounge 5 02-02-2004 08:51 PM
gourand shading on low poly stavs82 Maya Basics & Newbie Lounge 3 04-06-2003 09:28 AM