Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 15-04-2007 , 09:00 AM
Rhetoric Camel's Avatar
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mental ray render warn

In the output window when i render with mental ray I get stuff like this

RCFG 0.5 warn 542002: angle between normal and geometry normal > 90 degrees
RCFG 0.3 warn 542002: angle between normal and geometry normal > 90 degrees

it'll be repeated about 5 or 6 times, and thats it on the output window, it doesn't show render time or anything. I have occlusion render going. and I'm still new to mental ray (first time using it) so I don't know if it's an option I have set up wrong, the fact that I have poly's and nurbs in the scene, no lights set up...

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When I do use a light source I get this

RCGI 0.2 warn 362004: no photons stored after emitting 10000 photons
RCGI 0.3 warn 362004: no photons stored after emitting 10000 photons
RCGI 0.2 error 361053: no photons stored after emitting 1000000 photons (canceling emission job)

and it repeats, and then also shows the message I mentioned up top.
My light:
Depth Map Shadows - Off
Raytrace Shadow - On
Photons - On - Default Settings

No objects in the scene are "derived from maya" under the mental ray tab.

The renders come out but they never show a time and I feel like these little errors and warnings shouldn't be happening.
Hopefully I made since in my post and you can help

Oh yeah I'm using Maya 6.5

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