Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 29-03-2018 , 12:03 AM
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Join Date: Apr 2017
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Creating an underwater blue "tint?"

Hello! I am working to create an ocean scene with Bifrost's BOSS technology, and I need the camera to move under the waves at one point in the video. I want it to look semi realistic, so I want there to be at least a blue tint to the underwater sections, and maybe a bit of foggyness. I've found some tutorials online, but none really mention designing this from scratch. Can anyone give me a hand with this, or point me in the right direction? Thanks!

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