Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 02-05-2013 , 02:34 AM
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Join Date: Mar 2013
Posts: 38

Deleted history, rig is lost?

Well, I deleted history not knowing it deletes the skin weights....

I already saved and exited it. Is there any way to get the skin weight info back or am I screwed?

# 2 02-05-2013 , 03:13 AM
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Did you have incremental save turned on? If not, then I'm afraid that yes, you are screwed. :/


Imagination is more important than knowledge.
# 3 02-05-2013 , 03:20 AM
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Join Date: Mar 2013
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Where do I find that if I do?

EDIT: nope... it isnt on....


Last edited by bpears; 02-05-2013 at 03:35 AM.
# 4 02-05-2013 , 03:25 AM
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Join Date: Mar 2013
Posts: 38
The only reason I deleted history was to get rid of seams because of split up meshes... I had rigged 28 models.... GRRRRRRRRRRRRRRRRRRRRRRRRRR!!!!!!!!!!!!!!!! So frustrated right now. I didn't know it would delete skin weights. A weeks worth of work, gone. Would delete all by type NONDeformer History have cleared FBX export normals? Because that was my reason, because the normals would export wrong until I deleted history.


Last edited by bpears; 02-05-2013 at 03:37 AM.
# 5 02-05-2013 , 06:09 AM
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I believe that would have worked, yes. You can turn on incremental save in the save option box. It will create an incrementalSave folder in your current working directory. Every time you save, it will automatically create a backup.


Imagination is more important than knowledge.
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