Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 136 04-06-2008 , 05:50 AM
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heres a full render, the setup is not fully complete and it needs some more work so do some textures.
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# 137 04-06-2008 , 06:19 AM
Acid44
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looks a little plasticy but other than that its nice man, see? blue works:p

# 138 04-06-2008 , 06:33 AM
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you're def right acid....the bluw looks sexi.......its between blue and white because I have some nice skyline pics with those rims but are white and the car looks crazy...never the less...the blue is one hott color


Toyota Supra WIP


I create feeling in others that they themseleves don’t understand.
# 139 04-06-2008 , 10:00 AM
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ok so blue and white it is, im working on better shaders now so ill post a render of the white paint later, then if you still want to go with the blue no problem

# 140 04-06-2008 , 10:51 AM
Acid44
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i dont like the gold rims though user added image

it doesnt seem to suit the car

# 141 04-06-2008 , 11:10 AM
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actually, those are volk rims....and if you go online, A LOT of skylines in japan use those tims and the main color u will see on skylines in japan are gold..i used to never be a fan of them either but it is very common for skylines and japanese cars


Toyota Supra WIP


I create feeling in others that they themseleves don’t understand.
# 142 04-06-2008 , 11:15 AM
Acid44
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i dont care how many people use them theyz teh ugliest:p

# 143 04-06-2008 , 05:36 PM
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I like both colour schemes tbh^^when I was in Japan for 2 weeks I didnt get to see many skylines, or many other cars of the same spec-except for a boosted nsx-which was so damn awesome...The gold wheels do fit the part though! Wouldnt mind seeing the skyline in say...a midnight purple^^so go to it weeeeeeee^^

Your next car should be that cool little vehicle>>nissan dnki cube-we saw so many of them in tokyo-hehe its fab. kutgw!

# 144 04-06-2008 , 05:50 PM
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heres the white one. need to fix the uvs a bit more on the carbon rims are a bit too glossy.
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# 145 04-06-2008 , 08:44 PM
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The white one has my vote,

yeah it'd be really good if you could really pull off that carbon fibre texture look user added image

Nice render, and model the two of you user added image

# 146 04-06-2008 , 09:15 PM
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thank you marlon....


young...my phone has no battery so hopefully you get this but i did some work on the headl ights also, i finished the front blinker light on the bumper and the side on so now it has a inside so you can really get the feel....working on the back lights now....i just cant get it lol..even looking at everyones model, thats how they all did it...maybe u might be able to tell...ill email u later when pics


Toyota Supra WIP


I create feeling in others that they themseleves don’t understand.
# 147 05-06-2008 , 03:41 AM
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@marlon - thanks i will work on it some more
@99g - yea man i will be looking forward to that

# 148 05-06-2008 , 04:35 AM
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Originally posted by velociraptor1
I like both colour schemes tbh^^when I was in Japan for 2 weeks I didnt get to see many skylines, or many other cars of the same spec-except for a boosted nsx-which was so damn awesome...The gold wheels do fit the part though! Wouldnt mind seeing the skyline in say...a midnight purple^^so go to it weeeeeeee^^

Your next car should be that cool little vehicle>>nissan dnki cube-we saw so many of them in tokyo-hehe its fab. kutgw!


how is it out there....i always wated to go to one of their car shows...i bet they are so bad ass.....

haha that cars so funny looking...gotta love nissan though...i might finish up the 350z and do the vielside bodykit tho so I can have some comp with the skyline...who knows...but the 350z is halfway so it might be easiest if I finish that after I finish my 2 low poly project.....


Toyota Supra WIP


I create feeling in others that they themseleves don’t understand.
# 149 07-06-2008 , 06:43 PM
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Wooo user added image nice absolutly.

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# 150 08-06-2008 , 04:37 AM
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sorry for the delay for renders but im cleaning up the scene some more to reduce the render times, and also experimenting with various paint colours and studio detups and camera angles....sigh so much to think about user added image

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