This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Tomcat really is by far the best toon shader there is for outlines. Actually right now I'm working on a way to do doodle-style hatching with it, but it's just doing the outlines- the actual hatching will be through a normal maya shading network.
Pony, what do you mean different subject matter? I'm always ready to try new ideas if you have any...
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