Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 15-08-2003 , 11:24 PM
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How do you make realistic glass?

Haven't tried it, but would selecting white as the colour and turning up the transparency give me realistic glass ?

Do I have to ray trace to get glass rendered ?

Thanks.


da Champ
# 2 15-08-2003 , 11:30 PM
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Alex V. U. Strarup

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# 3 16-08-2003 , 12:09 AM
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Yeah, that's about right.

Maya comes with a whole host of glass shaders in the library. They are often a good place to start, and then tweak from there.

# 4 23-08-2003 , 11:35 AM
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Making Glass

Why does the sphere look like glass and the plane & cube dosent ?

I want to make a window with realistic glass.

How do I do that ?

Thanks.

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da Champ
# 5 25-08-2003 , 08:13 AM
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Flat Planes are notoriously harder to give good reflection maps to. Without a curviture on the surface, the reflection ends up assinging the same value to the entire plane.

I would recommend adding a very subtle bump map to the plane. Very subtle.

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