Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 13-05-2007 , 03:10 AM
parka's Avatar
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Persp camera goes crazy

When I hit F while on the persp camera, the camera will fly to a very far away place (as evidence by the coordinates). As a result, I can't see anything, not even the grid.

How can I set the persp camera to the default settings?

# 2 13-05-2007 , 07:53 AM
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This worked for me, it creates a new perspektive view at the default range.

>>Panels>>Perspektive>>New

# 3 14-05-2007 , 08:03 AM
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this usually happens when you have a node selected which is somewhere in nirvana while hitting "f". create some object in 0 0 0 and press f.


everything starts and ends in the right place at the right time.
# 4 14-05-2007 , 10:05 AM
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Originally posted by Falott
this usually happens when you have a node selected which is somewhere in nirvana while hitting "f". create some object in 0 0 0 and press f.

Normally, I use the F without anything selected to get a full view of the scene.

# 5 14-05-2007 , 10:07 AM
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Originally posted by Weyu
This worked for me, it creates a new perspektive view at the default range.

>>Panels>>Perspektive>>New

Thanks.

Tried it but the new perspective cam also had the same problem.
Strange

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