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Old 03-06-2004, 05:47 PM   #31
stedo
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how are you going to handle the different material types on the jacket? im assuming you want the armor to have a thick plastic look to it...
Hm. Good point. I guess the armour pieces should be separate from the body mesh if I want it to look good when animating/texturing. Most think about that..

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Old 03-06-2004, 06:08 PM   #32
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thanks for the responses stedo! keep up the good work, cant wait to see more
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