Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 04-09-2005 , 11:19 PM
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Sept/Oct - Norm - joed8349

I hope to enter this contest. The idea sounds pretty cool. Now I have to find a game character that has not been reproduced in 3D. Good luck all.user added image

# 2 04-09-2005 , 11:22 PM
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good site

I found a site with a lot of Sega games on it. I am not sure if I am allowed to post the exact site (hot link or whatever it is called) so I replaced the "tt" with "--"

h--p://www.vgmuseum.com/genesis2.htm

# 3 04-09-2005 , 11:37 PM
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Mighty Max

Game: Mighty Max
System: Sega Genesis

I have never played this game for Sega Genesis, but I have seen the t.v. show. I was thinking about doing the character to the left of Max in this image; the warrior that protects Max. I think he would be an interesting character to try and create, and many other game character have already been re-created in 3D.

Please let me know if this character is acceptable, thanks.

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# 4 04-09-2005 , 11:46 PM
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sounds good to me! Looking forward to your spin on him!

# 5 07-09-2005 , 12:07 AM
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pics

I could only find a few images of Norman.

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# 6 07-09-2005 , 12:09 AM
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another pic

Someone had an artist model the character. I think its pretty cool.

I'll probably try to make the character a little more realistic. I was thinking about going all cartoon, with the shaders and all, but I'm not sure.

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# 7 07-09-2005 , 12:44 AM
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legs

The beginnings of his legs. I drew a little sketch, but I didnt bring it with me to scan into a computer. So I'll have to do that later, as I am going to begin modeling.

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# 8 07-09-2005 , 02:46 AM
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pic

I made another sketch, I'll scan that in soon. I am thinking of making the guy's arm more robotic than it was in the cartoon and game. Here is an image i found on the internet.

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# 9 07-09-2005 , 02:53 AM
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update

I started filling out the pants a bit, but there is much to be done.

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# 10 07-09-2005 , 03:11 AM
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Scanned Drawing

Here is my sketch of the character Norman from Mighty Max.

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# 11 07-09-2005 , 05:25 AM
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skull

A little work on the skull that holds the his chain-belt together.

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# 12 07-09-2005 , 05:26 AM
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an updated image

process

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# 13 07-09-2005 , 05:40 AM
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Added the eye socket to the skull decoration.

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# 14 08-09-2005 , 11:46 PM
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update

I have been working a little on the legs and the boots of Norma. I use a lower polygon model to work on and create a smooth proxt model scaled in -1 to see what a highly smoothed end result would look like.

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# 15 08-09-2005 , 11:49 PM
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Update on that skull

I reworked the skull a bit by taking out some of the unecessary edgeloops.

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