Rotating a Texture without effecting the rest
Hi all.
I have this table that I'm rendering. There are no lights atm, just trying to get the wood grain down to start.
As you can see, the top is correct and so are the shelves.
My issue is with the sides. I need to rotate the texture 90 so its up and down. But every time I do that, it changes all of it.
I do have a different blinn for the top and the sides but the wood texture is the same for them all.
What am I doing wrong?
Scott