Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 06-02-2003 , 08:26 PM
dstoutley's Avatar
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Join Date: Jan 2003
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Texture Editor

Hola! Just wondering how to create one UV set from two or three sets. I can't seem to combine them into one. Shouldn't I just be able to copy one set into the other?

# 2 06-02-2003 , 09:11 PM
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Not too hard to do, although a little more complicated than it should be. user added image

1. Select the object -- make sure you are in object mode.
2. Select the UV set you want to copy. Right-click model, UV Sets, select the one you want to copy.
3. Go to Edit Polygons | Texture | Copy Current UV Set Options Box.
4. Type in the name of the target UV set you want to copy to.
5. Re-select the previous UV set.
6. Delete that UV set with Edit Polygons | Texture | Delete Current UV Set.

Voila! One UV set.


Danny Ngan
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# 3 06-02-2003 , 11:54 PM
dstoutley's Avatar
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thanx for the help!

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