Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 15-11-2007 , 08:00 AM
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Getting absloute co-ordinates in maya

hi,

is there any way in maya to display absolute co-ordinates? I've got a couple of vertices that have moved out of symmetry on my modes and I wan to get the aligned again, but don't want to divide and mirror.

How can I find out it's exact place in space so I can re-locate its opposite?

thanks,

gubar

# 2 15-11-2007 , 08:04 AM
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select the vert in question than go

xform -q -t -ws;

should do the trick


"No pressure, no diamonds" Thomas Carlyle
# 3 15-11-2007 , 08:18 AM
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Thanks,

I'll try that later - can I ask what it's function is?

cheers,

gubar

# 4 15-11-2007 , 08:38 AM
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it just queries (-q) the seleected componant's translate (-t) value with regards to the world space (-ws).


"No pressure, no diamonds" Thomas Carlyle
# 5 15-11-2007 , 08:42 AM
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Sounds perfect,

cheers

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