Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 06-04-2011 , 07:45 PM
murambi's Avatar
Head of 3d Admedia
Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,340

DX11

Hey all was wondering if dx 11 really adds any great eye candy to games and whether the performance hits cards take on rendering dx 11 is worth it

All games that i have seen using dx11 are more like meh...... not worth the dip in frame rates

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