Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 18-04-2011 , 05:43 PM
murambi's Avatar
Head of 3d Admedia
Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,340
hey I have zbrush 2.5 and wanted to know if its possible start working on a model and resume modelling if you close the program

# 17 18-04-2011 , 05:50 PM
murambi's Avatar
Head of 3d Admedia
Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,340
Finally done with uv mapping just going through zbrush as its been a while since i last used it

Attached Thumbnails
# 18 18-04-2011 , 09:48 PM
Chirone's Avatar
Subscriber
Join Date: Dec 2007
Location: NZ
Posts: 3,125
i've not used 2.5 (not sure why you haven't upgraded yet. i thought it was free? or is that only for 3.5+ to 4?) but can you save your tool and reload it?




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 19 18-04-2011 , 11:02 PM
murambi's Avatar
Head of 3d Admedia
Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,340
Its not possible from 2.5 to 3.5 or 4 without paying i asked at zbrush central .I really cant justify upgrading since i bought 2.5 and barely ever use it

EDIT:The guy who sent me a pm was wrong just seen you can upgrade from whichever license


Last edited by murambi; 25-04-2011 at 05:58 PM.
# 20 19-04-2011 , 04:46 PM
murambi's Avatar
Head of 3d Admedia
Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,340
Problem is I lose my morph target when i do that .Is there a workaround

So almost finished with the the face trying to give him this really scared leathery face

Attached Thumbnails
# 21 24-04-2011 , 09:00 PM
murambi's Avatar
Head of 3d Admedia
Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,340
Still working on his skin texture adding afew scars here and there time is almost up so im really trying to finish up

Attached Thumbnails
# 22 25-04-2011 , 01:56 AM
bullet1968's Avatar
Lifetime Member
Join Date: Feb 2010
Location: Australia
Posts: 4,255
Looks like its coming along nicely mate...what are you using for lighting in the last one mate?? very hard to see any detail as its so bright...physical sun?

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 23 25-04-2011 , 07:47 AM
murtaza's Avatar
Motion Graphic Designer
Join Date: Sep 2010
Location: Kabul, Afghanistan
Posts: 40
Oh my god!

good idea!


Moh.Murtaza Mohammadi

knowledge is power
# 24 25-04-2011 , 07:53 AM
murtaza's Avatar
Motion Graphic Designer
Join Date: Sep 2010
Location: Kabul, Afghanistan
Posts: 40
Oh my god!

good idea!


Moh.Murtaza Mohammadi

knowledge is power
# 25 29-04-2011 , 06:38 PM
murambi's Avatar
Head of 3d Admedia
Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,340
Hey all so Testing my normal maps added some scars to the hands

Attached Thumbnails
# 26 29-04-2011 , 07:15 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
Looks a bit too extreme, especially in the elbow areas. Keep it up!

# 27 29-04-2011 , 07:23 PM
murambi's Avatar
Head of 3d Admedia
Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,340

Looks a bit too extreme, especially in the elbow areas. Keep it up!

Actually its what Im going for.......
thanx mate

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is Off | HTML code is Off

Similar Threads