Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 01-10-2005 , 05:29 PM
Registered User
Join Date: Sep 2005
Posts: 23

Multiple Fur Descriptions

If I have a cube, how can I put a different fur description on each side?

# 2 01-10-2005 , 09:27 PM
dae's Avatar
Subscriber
Join Date: Apr 2003
Location: Surrey, UK
Posts: 780
have 6 different planes over the the 6 faces then assign the different fur descriptions, then make those planes hidden so they dont render.

Dae


"I THINK, THEREFORE I AM"
René Descartes

www.mvorster.co.uk
# 3 01-10-2005 , 10:28 PM
Registered User
Join Date: Sep 2005
Posts: 23
...I went with the separate objects method.

I was having trouble extracting faces from my mesh. I kept getting "Error: Mesh has only one piece. Ignored".

I made it work by selecting Polygon->Tool options->Keep faces together. Then extracting.

If anyone knows why that makes a difference, I'm curious.


Last edited by rendfox; 02-10-2005 at 08:34 AM.
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads