Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 31 01-04-2003 , 02:21 PM
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Also Braam, how long have you been working on the model?


Yeah, but no but yeah but no....
# 32 01-04-2003 , 02:41 PM
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Witchy, Ereitz - Thanks

cb8rwh - Thanks, it seems so, but i am still working on textures. You will see my WIP images on SimplyMaya when texturing is done and it is ready for animation.

Ultragames - Save your computer for the next challenge. Thanks for helping Pony to see my image. I owe you!

Caligraphics - Finally seen my image?

Pony - I agreed, next image will be beter. I nearly missed the deadline. Thanks anyway.

Strarup - I know what you are thinking when loading. Dirty mind! Lol. Thanks anyway.

Basura3d - It took around 3 min to render 1280x1024 and I cropped the image to fit in. (P4 CPU - 1,572 MB RAM)

z1mmnd14 - Thanks, about 4 weeks if I remembered correctly.

Guys, you are awesome!

Shot
Braam


We don't stop playing because we grow old, we grow old because we stop playing.

www.wickedpixels.com/braam
# 33 01-04-2003 , 02:56 PM
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I think Brian E. has some serious future competition user added image


Yeah, but no but yeah but no....
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