Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 31-07-2007 , 01:58 AM
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Join Date: Jun 2006
Posts: 29

HDRI and shadows

Ive been trying to find out alot of info on HDRI's as ive got a plane that ive modeled and what to have a realistic render of it.
ive tried a HDRI a few times and it works great apart from the rather dodgy shadows it produces.

Am i doing this wrong, or is it better to create a directional light aswell just for the shadows? as ive seen a couple of people doing it this way.

im using maya 7 if that helps.

# 2 03-08-2007 , 01:30 PM
pbman's Avatar
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Join Date: Mar 2005
Location: London
Posts: 1,135
u could render a shadow pass

what do u mean by dodgy
can we see a pic

u might just have to turn up ur samples


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
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