SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

SM Forums / Maya Questions / Lighting & Rendering / eye Rendering/refraction not working right

Lighting & Rendering General Lighting, Camera & Rendering Related Topics

Join the conversation. Reply to post
Thread Tools
23-07-2009, 07:47 AM   #1
Join Date: Jun 2004
Location: San Jose, CA
Posts: 490
eye Rendering/refraction not working right
hey guys,
problem with realistic eye rendering here.
I get the eye to render out pretty nicely using mental ray in Maya in the front view.

For the side view, it's not good because there's no refraction where the eye color refracts onto the lens. Instead, I'm getting a flat eye color then a clear lump in the front.

TO fix that, I'm suppose to use Raytracing refraction to emulate a water like refraction. when I do, I the refraction works, but it increases the size of my pupils so much that it covers up my eye color. All you get is the black pupil.

I've screen capped the settings, let me know what I did wrong.

Last edited by Anhslaught; 23-07-2009 at 07:49 AM.
  Reply with quote
08-08-2009, 10:23 PM   #2
Registered User
caligraphics's Avatar
Join Date: Mar 2003
Location: Billund, Denmark
Posts: 992
The settings for the shader for the water/transparant surface is much more interesting .. this is where stuff can go wrong..
Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S
  Reply with quote
09-08-2009, 05:00 AM   #3
Join Date: Jun 2004
Location: San Jose, CA
Posts: 490
What do you mean?
  Reply with quote

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Arnold realistic eye specular Skalman Maya Materials & Textures 7 20-08-2014 08:44 PM
Modeling a realistic eye Skalman Maya Modeling 7 10-02-2014 12:22 PM
hair n eye omegaend Maya Modeling 4 15-04-2012 05:22 PM
eye modeling MamoruK Maya Basics & Newbie Lounge 1 06-03-2012 05:11 AM
eye socket , eye lid and eye ball monalisa Maya Basics & Newbie Lounge 1 18-02-2005 10:19 AM