Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 12-09-2008 , 07:47 PM
sjtaylor84's Avatar
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Seam when merging vertices

Hi there!

I am modeling a dinosaur at the moment but when I attach the limbs to the body by cutting the required hole in the body and then snapping the vertices to each other and merging I get an obvious seam along the join.

Is there a way of removing this? I have noticed it also shows up when rendered.

Thanks in advance!
Simon

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# 2 12-09-2008 , 08:26 PM
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Smooth the normals of the object with an angle of 30 degrees and this should cure the seam problem, if you still have a seam check that the normals on both objects are facing out in the same direction and if not reverse the normals of the object that is different so they match.




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# 3 12-09-2008 , 08:31 PM
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thank you!


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